ENGINEERING PORTFOLIO & TECHNICAL LAB

Engineering
systems.
Building software.
Exploring AI.

I’m a Media Systems Engineer working across broadcast technology, networks, and infrastructure. Drabsnarg is where I document what I build, what I learn, and what comes next.

REAL SYSTEMS. DOCUMENTED DECISIONS. ONGOING EXPERIMENTS.
DRABSNARG / SYSTEM ARCHITECTURECONCEPT · 01
Public portfoliodrabsnarg.com
PUBLIC
Independent services
PRIVATE AI ENVIRONMENT
Secure accessCloudflare Access + Tunnel
Open WebUIIndividual accounts · chat interface
Local inferencellama.cpp → Qwen
iMac Pro / 128 GB RAM / Owner-operated
Local inference testedRemote access planned
Systems engineeringBroadcast & mediaNetworkingSoftwareLocal AI
BUILT TO KEEP EVOLVING ↗
SYSTEM MAPS / THE SIGNAL PATH

There is always another layer.

Explore system maps ↗
Local AI · trust boundaryConceptual target architecture — not a claim of deployed remote access
  1. 01Authenticated user
  2. 02Cloudflare Access + Tunnel
  3. 03Private chat interface
  4. 04Local inference service
  5. 05Open-weight model
Broadcast · signal pathIllustrative workflow, not a production network diagram
  1. 01Source / camera
  2. 02Transport: SDI or NDI
  3. 03Production / processing
  4. 04Encoder / delivery
  5. 05Monitoring + diagnostics
Jarvis · release lifecycleSimplified engineering workflow
  1. 01Source + changes
  2. 02Automated checks
  3. 03Versioned release
  4. 04Staged deployment
  5. 05Health verification
01 /SELECTED WORK

From idea to implementation.

All projects
Active project
Artificial Intelligence

Local Qwen inference server

Running an open-weight coding model on an iMac Pro, with llama.cpp inference and an Open WebUI interface.

llama.cppQwenOpen WebUImacOS
PROJECT / 01
Planned
Home Lab and Infrastructure

Secure access to Drabsnarg AI

An invitation-only access design connecting Cloudflare Access and Tunnel to the existing local AI stack.

Cloudflare AccessTunnelOpen WebUIHTTPS
PROJECT / 02
Planned
Software Development

Auditable AI coding workflows

A planned study of coding assistants, independent code reviews, and controlled multi-agent development workflows.

Claude CodeCodexQwen CodeGit
PROJECT / 03

Project labels distinguish active work from planned experiments. Results appear only when documented.

02 /TECHNICAL DISCIPLINES

Connected by curiosity.

My work sits between disciplines. Understanding the connections is often where the most useful engineering happens.

01

Broadcast & media systems

Production infrastructure, signal transport, audio networking, and the systems behind live media.

02

Networks & infrastructure

Routing, switching, segmentation, and the connections that make complex systems work together.

03

Software & automation

Practical tools, Python and PowerShell workflows, APIs, and repeatable solutions to real problems.

04

AI & local inference

Open-weight models, owner-operated hardware, inference experiments, and AI development tools.

05

Systems administration

Windows, macOS, servers, Microsoft 365, identity, device management, and reliable operations.

06

Security & experimentation

Secure access, infrastructure ownership, and a systematic approach to learning how things work.

THE DRABSNARG AI LAB

Local hardware.
Open models.
My own infrastructure.

An evolving environment for self-hosted AI, model experiments, and software development. Built around an iMac Pro, llama.cpp, and Open WebUI.

AI APPLICATION: INVITATION-ONLY · AUTHENTICATION REQUIRED

Owner-operated inference128 GB iMac Pro · Qwen coding model
A deliberate access boundaryLocal stack tested. Secure remote access planned.
Experiments with contextDocument the configuration, method, and limitations.
04 /THE ENGINEERING NOTEBOOK

Notes from the workbench.

Browse knowledge
AI & Local Inference

Local LLM Benchmark Method

A repeatable plan for comparing local coding models without invented numbers.

Broadcast & Media Systems

Investigating a PTP Clocking Problem

A structured way to distinguish clock election, network reachability, and audio-flow symptoms.

KEEP EXPLORING

There’s always another layer.

See the current focus, explore the technical notes, or learn more about the engineering behind Drabsnarg.

What I’m working toward